Member-only story
An essay exploring the current state of DAOs in gaming and their potential use cases moving forward. Could they change the way the games industry operates? Or are they little more than chat rooms with a token?
The following is a preview of an essay initially published on January 25, 2022 for Naavik, an excellent source of games industry analysis where you can read more of my writing, along with that of a host of other incredibly talented contributors.
You can read this piece in its entirety here, and you can subscribe to Naavik’s twice-weekly Master the Meta newsletter for free here.
While the intersection of games and web3 has been the subject of much discussion in 2021, the majority of it has centered on so-called “play-to-earn” or “play-and-earn” business models. While these are important and deserving topics, web3 enables yet another transformative approach — one that is less frequently discussed in a games industry context, but no less significant in its disruptive potential: DAOs.
DAOs, or decentralized autonomous organizations, are the web3 version of a company or organization. These new organizational structures operate on the back of a series of interconnected smart contracts with the goal of minimizing, or even removing human input entirely.